These are the Cataclysm Leveling Zones:
Mount Hyjal:  Level 80-82 zone in northern Kalimdor. Originally planned for the first  release of the game, then later utilized as a Caverns of Time raid  instance, Mount Hyjal focuses on the druids' defense of the world tree  from the Twilight's Hammer and Ragnaros's forces.
Vashj'ir: Level 80-82 underwater zone off the western coast of the  Eastern Kingdoms. This zone is further split into three major subzones:  the Kelp'thar Forest, the Shimmering Expanse, and the Abyssal Depths.  Shipwrecked by tendrils of an Old God, adventurers must fight for  survival against the naga forces out to enslave Neptulon.
Deepholm: Level 82-83 zone within the elemental plane of earth. Access  to Deepholm has been opened by Deathwing's return to the world through  the Maelstrom. The Earthen Ring scramble to recover the World Pillar  fragments stolen by the Twilight's Hammer, initially opposed but later  assisted by Therazane's forces.
Uldum : Level 83-84 zone in southern Kalimdor. A Titan refuge hidden by  ancient technology for millenia, this vast desert, filled with  archaeological treasures, is now fought over by the invading elemental  forces of Al'Akir and Uldum's native residents, the Ramkahen.
The Twilight Highlands: Level 84-85 zone in Khaz Modan of the Eastern  Kingdoms, disputed by Alliance and Horde settlers (the Wildhammer clan  and Dragonmaw clan, respectively) and disrupted by Twilight's Hammer  operatives.
Tol Barad: Level 85 end-game zone off the coast of Lordaeron in the  Eastern Kingdoms. It separated into two subzones: an Outdoor PvP zone in  the style of Wintergrasp, and the Tol Barad Peninsula, a daily quest  hub akin to the Isle of Quel'Danas. The two zones are instanced, and  thus accessed via portals or the battleground queuing system and not via  the open world.
Also included as a new cataclysm leveling zone, albeit unpopulated, is Ahn'Qiraj: The  Fallen Kingdom, the site of the above-ground level 60 raid dungeons  Temple of Ahn'Qiraj and Ruins of Ahn'Qiraj. There has been no word as  yet if this will continue questlines from Silithus, or simply marks  flyover territory for flying mounts venturing into the area. In  addition, the Maelstrom appears as a region on player maps; Deepholm,  Kezan and the Lost Isles appear as individual zones on the Maelstrom  region map.
New Starting Zones
Gilneas: Level 1-12 starting zone for the worgen. Players start in the  Gilneas City subzone (1-5), eventually making their way to the larger  zone (5-12) to complete the leveling process; they are then redirected  to Darkshore to continue. Unlike the Horde counterpart starter zones,  Gilneas is available (in the form of the "Ruins of Gilneas") as a  general, albeit unpopulated, world zone used only for a couple of phased  Undead quests from Silverpine Forest.
The Isle of Kezan: Level 1-5 starting zone for the Bilgewater Cartel  goblins, a seedy, freewheeling port town in the shadow of Mount Kajaro.  Kezan is available to Goblins from the start; players are unable to  return as the isle is instanced.
The Lost Isles: Level 5-12 zone for the goblins, a lush tropical island  enclave off the eastern coast of Kalimdor. The goblin storyline  continues here directly from completing the Kezan starter area, and  progresses to Azshara. Like Kezan, the Lost Isles are instanced and  players will be unable to return following their departure.
This is the complete list of Cataclysm Leveling zones as of right now. In addition to these, the latest Breakthrough addition of the gold addon to aid in gold accumulation is exciting to say the least.
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